The Sims 4: Seasons.
I joined EA Maxis as a Game Design Intern during the Summer of 2017
During that time, .
I worked on two The Sims 4 expansion packs: Cats and Dogs and Seasons
I worked on Seasons during its pre-production and design writing phases of development .
My primary responsibility was ideating, outlining, and documenting new features for the expansion.
Doing so, I worked with other designers, along with members of the art, engineering , and production teams to appropriately scope and iterate on the features.
Some of there features I was responsible for were: Kiddie Pool
Seasonal and Holiday Food .
Weather Based / Seasonal Traits.